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      Mango Studios Developer Spotlight

      Developer Spotlight Feature

      Mango Studios

      Conducted by Dominic Smith

      In our latest Developer Spotlight, we are thrilled to feature Simon, the innovative mind behind Mango Studios, known for their exceptional X-Plane sound packs. Simon shares his journey from an early interest in sound design to becoming the leader of a premier sound pack developer, and discusses the creative passion that drives Mango Studios' ongoing growth.

      Simon, could I start by asking how Mango Studios began, what its initial vision was, and how you came up with the name?

      Mango Studios started as a one-man project driven by my personal dissatisfaction with the sound quality of some high-priced aircraft models in X-Plane. Frustrated by the subpar .wav files, I decided to take matters into my own hands and began creating improved sound files. My first freeware add-on was for the SSG 748. The turning point came when a friend, disappointed by the sounds in a pricey add-on aircraft he purchased, asked me to create some enhanced sounds for him. This project evolved significantly from just replacing a few files; I ended up developing a comprehensive FMOD sound pack, which was released as Mango Studios’ first product, the Flight Factor A350 Sound Pack. Throughout this process, I was fortunate to have the support of a friend, Wolfair, who was incredibly patient and instrumental in helping me master FMOD. As for the name "Mango Studios," it was inspired by fond childhood memories of my grandmother’s mango tree in Venezuela. Naming the company after her and those cherished moments felt like the perfect tribute.

      Can you walk us through the process of capturing and creating the sounds for an aircraft pack?

      Absolutely! The process begins with our team reaching out to a network of pilots, flight engineers, and maintenance hangars to gather authentic sound samples. After selecting the ideal sounds for our sound pack, we import these recordings into our studio. Here, we meticulously modify and tailor each sound to meet the specific requirements of the aircraft pack we are developing.

      What are the most challenging sounds to capture and recreate in X-Plane?

      The most challenging sounds to capture are often the miscellaneous ones, such as windshield wipers, warning signals, and seat motor sounds, especially in Airbus models. These sounds are particularly tricky to isolate because they're frequently masked by louder, more dominant noises like the aircraft’s air conditioning packs, passenger chatter, avionics, and the myriad of other sounds simultaneously occurring in an airliner.

      Are there any particular technologies or software that are crucial to your sound pack development?

      A key piece of technology in our sound pack development is my portable audio recording device. I take it with me everywhere, especially when flying, to ensure I capture every possible sound. This thorough recording process allows us to potentially utilize these sounds in our products later on.

      How do you test the sounds within X-Plane to ensure they are as realistic as possible?

      We have a dedicated team of testers who meticulously check for any bugs or minor issues. Once we confirm that there are no problems, we begin the detailed process of tweaking the sounds. This involves comparing our sounds to the videos we’ve recorded or received, ensuring that the final product is as realistic as possible.

      What has been the most challenging project for Mango Studios, and what made it so?

      The MD-11 Sound Pack was undoubtedly our most challenging project. Finding the necessary audio samples was particularly difficult; there were virtually no suitable recordings available online, and even direct contacts with pilots and mechanics yielded very little usable material. This scarcity of resources significantly prolonged the development process. Additionally, this project was our first attempt at creating sound packs for dual engine variants through our plugin, as well as our first engine modification. These complexities combined to make the project immensely challenging, stretching over several months before we could finally release the product.

      How do you incorporate community feedback into your development process?

      We place great importance on ensuring that every customer is heard. Whenever we receive feedback, we take it seriously, documenting each comment in our testing feedback section. If the feedback points to a bug, we record it in our bug list. This documentation helps us continuously improve our products based on user insights.

      Have you worked with aircraft developers to synchronize your sound packs with their models? What does this collaboration look like?

      Our collaboration with aircraft developers has mostly been indirect. For instance, we worked with Rotate to obtain a list of data references related to the MD-11’s EGPWS/TCAS warnings. This collaboration enabled us to ensure that all necessary warnings were accurately included in our sound pack. Additionally, we've directly collaborated with AKD, where we completely remade and enhanced some sounds at his request. He was extremely satisfied with the upgraded sounds within his budget. We are also engaging with a few other small developers on projects, though details of these are not yet public.

      Which of your sound packs has received the most significant community response, and why do you think it resonated so well?

      I believe our A350 Sound Pack has garnered the most significant community response. Despite being almost 3-4 years old, it continues to receive a high volume of orders. We think it resonates so well because of its enduring quality and relevance to our users' needs. Encouraged by this lasting popularity, we are planning to further enhance this sound pack soon.

      Are there any new or upcoming projects you’re particularly excited about? What can the X-Plane community look forward to?

      I am both thrilled and excited to begin work on a sound pack for the IXEG 737. It's a project I've been eager to start for a long time, as I've always wanted to create sounds for a 737. Additionally, we are on the brink of releasing a Version 2 update for our sound pack for the SSG 747-8. These projects are sure to bring some exciting developments to the X-Plane community.

      How do you see the role of sound design evolving in X-Plane over the next few years?

      I believe that the standards for sound in X-Plane are set to rise significantly. At Mango Studios, we're prepared to adapt to these increasing demands in any necessary way. Our aim is to continually evolve and refine our sound packs to meet and surpass these new standards.

      If you could create a sound pack without any constraints, what would it be and why?

      If I had no constraints, my dream project would be to fully recreate the MD-80 Sound Pack, capturing every unique sound and noise the aircraft makes. The MD-80 is one of my all-time favourite aircraft, but due to its age, it's been challenging to collect every desired sound. With unlimited resources, I'd love the opportunity to develop a truly comprehensive and authentic sound pack for this classic plane.

      Are there any individuals in your life that have significantly influenced your approach to your work at Mango Studios?

      Two pivotal figures have greatly shaped Mango Studios. The first is my good friend Wolfair, who not only taught me how to use FMOD but also provided invaluable advice throughout my journey. The second is Nicky, our Media/Support Director. Nicky has profoundly transformed the trajectory and quality of our products. His proactive involvement in our development process and his willingness to voice his opinions are qualities that I deeply value and rely on. Together, they have been instrumental in shaping the direction and success of Mango Studios.

      How do you balance your passion for sound design and flight simulation with other aspects of your life?

      Balancing my passion for sound design with other life commitments can be challenging. Currently, as I pursue a career in commercial aviation and navigate the demands of flight school and various exams, Mango Studios isn't always my top priority. However, I'm fortunate to have a supportive team, especially Nicky, our Media/Support Director. He reliably steps in to manage responsibilities whenever I'm stretched thin, ensuring that our projects maintain momentum.

      thumbnail_IMG_4341.jpg

      Besides aviation, do any other hobbies inspire your approach to sound design at Mango Studios?

      Yes, my interest in cars, particularly rebuilding my 2006 Subaru STi, has been influential. This hobby has taught me the value of patience in building something you love. At Mango Studios, this patience has transformed how I approach detailed tasks. Initially, I found creating sounds for every cockpit button overwhelming, but now I find it relaxing and fulfilling.

      thumbnail_IMG_0438.jpg

      Lastly, Simon, if you could choose one feature to be added to X-Plane in the future, what would it be and why?

      I’d like to see more realistic ground handling, as the present ground handling has always seemed off to me. Enhancing this feature would not only improve realism but also allow me to develop specific sounds for it, which I’d really enjoy.

      ___________________________

      Simon, thank you for sharing the story behind Mango Studios. We wish you every success in your future projects.

       

      Mango Studios sound packs are available to purchase in the Org Store


      Posted By: Dominic Smith @ 24 April 2024 - 6:49 pm Comments: 2 - View Comments
    • FS Instant Approach From the developers of
      FS Instant Approach

      Here's a quick Aircraft Components Quiz for a bit of fun! ?

      Aircraft Components Quiz


      Please post your scores and feedback here!
      - FSInventions
       


       

      In case you missed them the first time around we also have other Aviation/Sim quizzes:


      Posted By: FSFlyingSchool @ 23 April 2024 - 12:16 pm Comments: 14 - View Comments
    • FPSE-190small - banner.jpg

      Hi, we have just released our new  FPS EMBRAER 190.

      This model is a complete new X-Plane12  model made by the same developers of the Supercritical Simulations Group (SSG B748 and Ejet Evolution Series for XP10/11).

      https://forums.x-plane.org/index.php?/forums/topic/304360-fps-embraer-190-released/

       

       

       

      FPSE-190 - 2024-04-18 18.11.18 2.jpgFPSE-190 - 2024-04-18 18.12.36 1.jpgFPSE-190 - 2024-04-18 19.03.36.jpgFPSE-190 - 2024-04-18 19.56.54 1.jpg

       


      Posted By: Ricardo Bolognini @ 20 April 2024 - 3:35 pm Comments: 1 - View Comments
    • Sunday 21st April - What's New in the World of X-Plane

      Welcome to our weekly roundup of everything X-Plane. 

      Here you find a snippet of this week's major events, including standout freeware releases, X-Plane 12 news, developer updates, plus reviews from the guys and gals at XPlaneReviews.

      If you enjoy staying up to date with all things X-Plane, please consider following the Weekly Digest (remember you need to be registered).

      X-Plane 12 News

      Travel Air 4000 300Hp Float - 2024-04-19 19.48.40.jpg

      The above image was taken from one of our featured downloads...

      Payware Releases 

      Mango Studios MD-80 Sound Pack

      https://store.x-plane.org/Mango-Studios-MD-80-Sound-Pack_p_1879.html

      Japan and Korea Birds for XP12 and XP11

      https://store.x-plane.org/Japan-and-Korea-Birds-for-XP12-and-XP11-_p_1878.html

      LFNA - GAP-TALLARD – France

      https://store.x-plane.org/LFNA--GAP-TALLARD--France_p_1877.html

      Payware Developer News

      VSKYLABS Gyroplane NISUS [Coming Soon!]

      Upcoming v1.0 will include an optional 3D HUD which is designed for precision/training purposes:

      https://forums.x-plane.org/index.php?/forums/topic/301076-vskylabs-gyroplane-nisus-coming-soon/&do=findComment&comment=2694704

      Freeware Developer News

      A300-600

      Screenshot of the cockpit rendered in Blender: 

      https://forums.x-plane.org/index.php?/forums/topic/303836-a300-600/&do=findComment&comment=2696059

      Carbon Cub EX3 Development

      Status update/s from the author: 

      https://forums.x-plane.org/index.php?/forums/topic/257300-carbon-cub-ex3-development/&do=findComment&comment=2695358

      For additional insights and updates, make sure to delve into the recent posts in the portal. Remember, the newsletter and portal work hand in hand to keep you informed.

      Freeware Files

      Here are some of this week's standout freeware files.

      Scenery

      X-Plane 12

      Alps HD Scenery for AutoOrtho (Ortho4XP 1.4 Version) 1.0

      https://forums.x-plane.org/index.php?/files/file/90535-alps-hd-scenery-for-autoortho-ortho4xp-14-version/

      By toadlife

      LIPU Padova 1.0

      https://forums.x-plane.org/index.php?/files/file/90518-lipu-padova/

      By leroy29

      Photoreal SABE Aeroparque Jorge Newbery, Buenos Aires, Argentina. 1.0.6

      https://forums.x-plane.org/index.php?/files/file/88542-photoreal-sabe-aeroparque-jorge-newbery-buenos-aires-argentina/

      By ssemmartin

      X-Plane 11

      LRBV - Brașov-Ghimbav International Airport 1.0 (also for X-Plane 12)

      https://forums.x-plane.org/index.php?/files/file/90539-lrbv-brașov-ghimbav-international-airport/

      By uwespeed

      Aircraft

      X-Plane 12

      "Travel Air" Red Tag 4000 300Hp Float 1.0

      https://forums.x-plane.org/index.php?/files/file/90550-travel-air-red-tag-4000-300hp-float/

      By Tieman.

      Cessna 208B Grand Caravan 0.6

      https://forums.x-plane.org/index.php?/files/file/90286-cessna-208b-grand-caravan/

      By Maudic

      King Air C90B EVO, G1000 Blackhawk 1.0.4

      https://forums.x-plane.org/index.php?/files/file/89178-king-air-c90b-evo-g1000-blackhawk/

      By IBAV8N

      X-Plane 11

      Quest Kodiak

      https://forums.x-plane.org/index.php?/files/file/90508-quest-kodiak/

      By Pedrovl

      If you’re a freeware developer working on a project and have some news you would like to share, please contact me via PM and I will cover it in the next update.

      XPlaneReviews

      Don't forget to check out the latest articles from the guys at XPlaneReviews:

      Sound Addon Review: Rotate McDonnell Douglas MD80 Series sound package by Mango Studios 

      https://xplanereviews.com/index.php?/forums/topic/15493-sound-addon-review-rotate-mcdonnell-douglas-md80-series-sound-package-by-mango-studios/

      By Stephen Dutton

      Scenery Review: LFKF - Figari, Corsica XP12 by FSX3D

      https://xplanereviews.com/index.php?/forums/topic/15508-scenery-review-lfkf-figari-corsica-xp12-by-fsx3d/#comment-22326

      By Dominic Smith

      X-Plane 12 Tips

      This forum section provides tips for solving common and not-so-common X-Plane 12 problems. 

      https://forums.x-plane.org/index.php?/clubs/76-x-plane12-tips/

      By Dave Britzius

      Airport of the Week

      Can you guess the name of the airport below?

      If so, why not attach a screenshot in the comments section...but DO NOT mention the name (gives others a chance) ?

      Clue: This small, rural airport is nestled in a land reminiscent of where Dorothy, Toto, and their three companions might adventure. The airport's name subtly echoes that of a popular Indian dish. If you're up for a spicy challenge, can you guess which airport this is?

      Cessna_172SP - 2024-04-19 19.31.22.jpg Cessna_172SP - 2024-04-19 19.32.40.jpg

      Well done to Gason71, Lysan, basmartinWalSch, TacanTom, Benkornflies, Dennis Powell, MarcXP, and J.K., who correctly guessed last week’s airport, which was Augusta Airport (YAUG).

      This week's X-Plane Videos

      X-Plane 12 | FlyJSim Q4XP | How to Use VNAV | Xometry KMDT

      https://www.youtube.com/watch?v=2jhb2g_4XBM

      Super Cub Killer, Bushwacker

      https://www.youtube.com/watch?v=tVEtVdW0-DE


       

      Stay safe and see you next week!

      Dominic 

      ______________________________________


      Posted By: Dominic Smith @ 19 April 2024 - 7:04 pm Comments: 20 - View Comments
    • Sunday 14th April - What's New in the World of X-Plane

      Welcome to our weekly roundup of everything X-Plane. 

      Here you find a snippet of this week's major events, including standout freeware releases, X-Plane 12 news, developer updates, plus reviews from the guys and gals at XPlaneReviews.

      If you enjoy staying up to date with all things X-Plane, please consider following the Weekly Digest (remember you need to be registered).

      X-Plane 12 News

      Mango-MD-93XP12_TR4.jpg.60ecaef309bec38715d22b6d07cad098.jpg

      The above image was taken from one of our featured articles...

      Payware Releases 

      LIMJ - Ligurian COAST Totally insane

      https://store.x-plane.org/LIMJ--Ligurian-COAST-Totally-insane_p_1231.html

      Sherpa K650T Turbine Bush Plane XP12

      https://store.x-plane.org/Sherpa-K650T-Turbine-Bush-Plane-XP12_p_1876.html

      Payware Developer News

      VSKYLABS Gyroplane NISUS [Coming Soon!]

      A couple of recent WIP screenshots: 

      https://forums.x-plane.org/index.php?/forums/topic/301076-vskylabs-gyroplane-nisus-coming-soon/&do=findComment&comment=2692724

      Freeware Developer News

      A300-600

      3D model of the exterior and cockpit are almost done:

      https://forums.x-plane.org/index.php?/forums/topic/303836-a300-600/

      Project Warpwind

      TCAS integrated HUD and flight model update: 

      https://forums.x-plane.org/index.php?/forums/topic/299272-project-warpwind/&do=findComment&comment=2692144

      For additional insights and updates, make sure to delve into the recent posts in the portal. Remember, the newsletter and portal work hand in hand to keep you informed.

      Freeware Files

      Here are some of this week's standout freeware files.

      Scenery

      X-Plane 12

      LIMJ - Genova Ligurian COAST 6

      https://forums.x-plane.org/index.php?/files/file/90467-limj-genova-ligurian-coast/

      By brunocastelli34

      VT-28 Vergennes Armory XP12 1.0

      https://forums.x-plane.org/index.php?/files/file/90452-vt-28-vergennes-armory-xp12/

      By Dennis Powell

      Aircraft

      X-Plane 12

      V12 Beta - Rockwell Aero Commander 500S "Shrike" 0.8

      https://forums.x-plane.org/index.php?/files/file/90440-v12-beta-rockwell-aero-commander-500s-shrike/

      By Ghona76

      Custom RJ100 Regional Jet

      https://forums.x-plane.org/index.php?/files/file/90461-custom-rj100-regional-jet/

      By Vance

      X-Plane 11

      Fairey Battle 4.0

      https://forums.x-plane.org/index.php?/files/file/90470-fairey-battle/

      By datadave

      If you’re a freeware developer working on a project and have some news you would like to share, please contact me via PM and I will cover it in the next update.

      XPlaneReviews

      Don't forget to check out the latest articles from the guys at XPlaneReviews:

      Scenery Upgrade Review: KTLH - Tallahassee International Airport XP12 by Skytitude

      https://xplanereviews.com/index.php?/forums/topic/15385-scenery-upgrade-review-ktlh-tallahassee-international-airport-xp12-by-skytitude/

      By Stephen Dutton

      Aircraft Modification: Rotate Mcdonnell Douglas MD80 Series IAE V2500 Engine

      https://xplanereviews.com/index.php?/forums/topic/15370-aircraft-modification-rotate-mcdonnell-douglas-md80-series-iae-v2500-engine/

      By Stephen Dutton

      X-Plane 12 Tips

      This forum section provides tips for solving common and not-so-common X-Plane 12 problems. 

      https://forums.x-plane.org/index.php?/clubs/76-x-plane12-tips/

      By Dave Britzius

      Airport of the Week

      Can you guess the name of the airport below?

      If so, why not attach a screenshot in the comments section...but DO NOT mention the name (gives others a chance) ?

      Clue: This week’s airport sits where two oceans meet, serving a town whose name echoes a peak summer month. Positioned at the southernmost point of its region, this gateway opens to scenic coastlines, historic lighthouses, and waters frequented by migrating whales.

      Cessna_172SP - 2024-04-12 13.43.17.jpg Cessna_172SP - 2024-04-12 13.43.59.jpg

      Well done to WalSch, Gason71, Dennis Powell, J.K., dekel233, new2, royaloak, TacanTom, and MarcXP, who correctly guessed last week’s airport, which was Lake Placid Airport (KLKP).

      Did You Know

      "Glacier Girl," a Lockheed P-38F Lightning from World War II, was part of the Lost Squadron forced to land on a Greenland ice field in 1942 due to severe weather. After the crew was rescued, the plane was left behind and eventually buried under 268 feet of ice. Miraculously, 50 years later, in 1992, it was excavated by the Greenland Expedition Society. Restored to flying condition in Middlesboro, Kentucky, Glacier Girl took to the skies again in October 2002.

      P-38_Lightning_head-on.jpg

      Lockheed P-38 Lightning for V12 (includes "Glacier Girl" livery)

      https://forums.x-plane.org/index.php?/files/file/85323-lockheed-p-38-lightning-for-v12/

      By domhenry

      This week's X-Plane Videos

      VSKYLABS Junkers A50 Junior | When Modernity meets History

      https://www.youtube.com/watch?v=724DsO0eirU

      Washington DC - Airport & City | X-Plane 12

      https://www.youtube.com/watch?v=NME3aNWzY2g

      The Lost Squadron

      https://www.youtube.com/watch?v=SGxXg-2A98w

      Glacier Girl First Flight

      https://www.youtube.com/watch?v=r0-iMUPX2Fk

       

      Stay safe and see you next week!

      Dominic 

      ______________________________________


      Posted By: Dominic Smith @ 12 April 2024 - 5:53 pm Comments: 11 - View Comments
    •  

      1 Ligurian COAST splash.jpg

       

      Edit April 13 2024: unfortunately there are some errors in the scenery "Ligurian COAST Totally insane" for both XP12 and XP11, my guilty: stupidly I'didn't cecked the Log.txt files before the publishing trusting on the fact that my XP12 and 11 worked fine on my system.

      So now I provide you a Patch to solve the various reported problems.

      (First, only if you use x plane 11, you have to install the patch for compatibility with x plane 11 present in the package zip fille. Overwrting the various BCSceneries folders in X-Plane 11/Custom Scenery with the ones in the patch)

      Installation:

      You have the extract the four folders in this .zip into ../X-Plane 12/Custom Scenery

      Subsequently you have to remove the following file ..Custom Scenery/BCSceneries - Ligurian COAST D d orthophoto and Savona city/Earth nav data/+40+000/+43+007.dsf

      and you have to remove the following folder:

      ..\X-Plane 12\Custom Scenery\BCSceneries - Ligurian COAST B LIMJ and harbour landmarks\plugins\Living Scenery Technology
      ..\X-Plane 12\Custom Scenery\BCSceneries - Ligurian COAST C residential areas\plugins\Living Scenery Technology

      That's all for now,

      If there will be reported further erros with the scenery, we'll make the needed patches

      Again, I'm very sorry for this mistake,

      Bruno

      Patch E XP11 12.zip

       

      Hi to you all!! We have finally finished the development of "Ligurian COAST Totally insane" (two years of work!).

      It's been published on X-Plane.org store at the following link:

      https://store.x-plane.org/LIMJ--Ligurian-COAST-Totally-insane_p_1231.html


      More screenshots at the following link:

      https://photos.google.com/share/AF1QipPBwZ0ofXglLMd22ceey_WVHeB6IRXLpmrSTi1mlfI1Q6iuxEOmsYwIJJ1UIpgJgA?key=bThMa1N2M2JRM3VsdHVwcUxGNFpRZDNSWU9NQnB3


      Following a short description:

      Ligurian COAST Totally insane

      Scenery for X-Plane 12.0.8+


      -This scenery covers the entire Liguria region in Northern Italy (7000 square Kilometers). It include three airports (LIMJ Genova Sestri, LIMG Albenga Airport and LIQW Sarzana Luni Military Airport) and three cities (Genova, Savona and La Spezia).
      All the three cities overlook the sea and have mountains behind them.
      The region include coasts, mountains, plains and cities (each with an harbour).
      La spezia city include an Italian NAVY with UHD military ships (work by Dario Ruga).
      The entire region with the cities include 1-0.5 m/pixel (ZL 17/18) Orthophotos.

      The city of Genova has 600.000 inhabitants and a metropolitan area of 1.500.000 inhabitants. It covers an area of 243 square kilometers.

      The cities of Savona and La Spezia uses generic buildings for industrial areas and relies on default or third party autogen for residential areas.

      The city of Genova features 100 UHD landmarks (included the LIMJ airport) distributed in the airport, the harbour, industrial areas, Ancient Port, Fair and residential areas (3D modeled - 16000 buildings).

      The residential buildings uses generic facades and real roofs (the roofs uses PBR material).

      Some of the UHD landmarks in Genova city are: La Lanterna (lighthouse), animated Ferris wheel, San Giorgio Bridge (former Morandi Bridge), the fair, the static Canadair airplanes at LIMJ (all works by Marcogrifo), Genova's Aquarium, the skycrapers at Administrative center and many others. Further the three cities features hundreds of ships, boats, cranes, containers, parked trains and parked trucks and cars.

      The city of Genova features a photographic night environment. It is very realistic and vibrant. The night version is ready for the future "foggy lights" function that will be present in next patches from Laminar Research (it is now activable with the use of "Dataref Editor" plug-in from Laminar Research (free)).
      The cities of Savona and La Spezia relies (for night lighting) on default or third party scenery.

      - In the Ancient Port (near the Galata Sea Museum), there is a submarine (Nazario Sauro S 518) ultra high detailed.

      - Helipads in the airport and in the fair (Eastern of the city).

      - LIMJ airport features the runway (10/28) on a peninsula on the sea. It serves airline and GA traffic. The entire airport is builded in high definition. It feautures 20 architectural complexes in HD.
      The LIMJ Terminal is an UHD model and it has partial prerendered generic interiors.
      Further there are custom ground services moving near the Terminal. Also at the Terminal there are moving (walking) people.
      I've rebuilded the Terminal that now is updated to the next 2025 year (in  real life there are currently works on expansion of the Terminal).

      - The control tower at LIMJ has generic prerendered interiors.

      - LIMJ Terminal require "Autogate" plug-in by Marginal (the last version) to have animated jetways.

      - The airports of Albenga (LIMG) and Sarzana (LIQW) are made in a quite good quality with all the buildings present in real life.
      Both has single runways. They serves GA traffic.

      - In partial outback there is hand placed vegetation (trees for forest and fruit trees for agricultural fields).

      - Sea from photoreal textures.

      - Realistic and accurate ILS offset of 2 degrees at LIMJ airport.

      - Extensive documentation for the airports (by ENAV) and the city (wikipedia).

      - Included Patch to the compatibility of the scenery with X-Plane 11

      EDIT: has been reported to me that the xp11 version don't work at all. I'm so sorry. I'm making a patch to solve this problem. If also to you happen the same thing, please send me your Log.txt.


      REQUIREMENTS

      X-Plane 12.0.8+

      6 GB VRAM Minimum - 8 GB+ VRAM Recommended

      Download size: 6.75 GB

      Hard disk space needed for installation: 10.50 GB

      Current Version : New release
       

      Here some screenshots:

       

      8.jpg3.jpg2.jpg4.jpg5.jpg6.jpg7.jpg


       

      The scenery costs $32 for new customers, it's free for 5.0 release customers.


      I’ve also to thanks the GeoPortal Liguria ( https://geoportal.regione.liguria.it/) for the orthophotos of Portofino Park.

      Performances:

      The scenery is been tested with the following system:

      Cpu Intel Core i5 9400F (4.1 ghz Turbo)
      Mainboard MSI B365M PRO-VH
      ram DDR4 16gb Kingstone
      Videocard Geforce RTX 2060 6gb.

      Using Vulkan and default aircraft and no other scenery installed on the same area and not clouds, the FPS is 25/30 in the airport and 35/50 over city. 45/60 over surroundings. The simulation is very smooth and stable.

      Here my settings:

      impostazioni x plane 12.jpg

      Please, feel free to report eventual errors and ask for missing landmarks (we'll make the corrections in the next eventual Patch).

      Have a good fun and good exploring (remember to start the flight from LIMJ, LIMG and LIQW airports).

      Bruno and Marco and Dario


      Posted By: brunocastelli34 @ 11 April 2024 - 5:44 pm Comments: 49 - View Comments
    • image.jpegAvailable now: https://store.x-plane.org/Sherpa-K650T-Turbine-Bush-Plane-XP12_p_1876.html

      All new for XP12, the Sherpa continues its short field and back country dominance with new instrument panel with Garmin GFC 700 autopilot, G530 navigator, and improved flight model tuned for XP12 performance.   Flight model and float updates to improve your experience in any back country setting.  In the store today!  Enjoy!

      image.jpegimage.jpegimage.jpegimage.jpegimage.jpeg


      Posted By: TD@STMA @ 9 April 2024 - 8:07 pm Comments: 5 - View Comments
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